Thursday, 8 December 2016

More WIP of some character designs

I'm revising my own working process  in order to figure out how can I improve it, so with these character designs I'm being really methodological, doing carefully step by step, trying to find weak and strong points.

Here you can see some lines and the studies of the values. Once I have the final versions done, I'm going to show you in a new post the process that I've been following.

Tuesday, 29 November 2016

Hotspots for 'Yesterday Origins' Aventure Game

I've been working for more than a year as a Background Artist on 'Yesterday Origins', an adventure game for PC, Mac, Xbox One, PS4, iOS and Android by Pendulo Studios. I've been doing mostly hotspots for the video game and occasionally some backgrounds for the promotional video. 
The game was launched a few weeks ago so you can take a look at it on Steam clicking HERE
Check the teaser out:


Here there is a sample of the work that I've been doing these months:


If you want to see more backgrounds in which I've been involved on for this project, take a look here:
https://oriolribasabella.artstation.com/projects/lLmdk
https://oriolribasabella.artstation.com/projects/rP6k6

'Yesterday Origins' has been awarded by Jeuxvideo as Best Adventure Game at Gamscom 2016

Tuesday, 1 November 2016

Cheating Monkeys, our game created at #igjam10

Last weekend I participated in a game jam at Innogames. It was a great experience, making team with another artist, four developers, and one sound designer. We managed to create a game despite the fact that we were a team formed by a large group therefore, it was difficult to organise all tasks in just 48 hours.
Very fun experience, can't wait for the next one!

The concept:
Multiplayer strategy game based on a post-apocalyptic world ruled by super-intelligent (and violent) monkeys.
Plan your turns, let your monkeys play out your strategy and... STOP! Your time cheating skills will let you change one of your actions.


More info here:
https://www.igjam.eu/jams/igjam-10/233/
Download from here:
https://github.com/lupidan/InnoGamesJam2016/tree/master/Binaries

During the presentation of the games. (Photo by the organisers)

Friday, 28 October 2016

Character Designs for a new project

Here there are some concepts of characters in which I'm working nowadays, as usual, I've started with just shapes. Secondly, I've used a rough line to define the characters and finally I've done the final line, ready to be painted. More characters and Color versions soon. 
   

Wednesday, 7 September 2016

Ludum Dare 36. Ancient Technology

@ludumdare was a very fun experience. In only 32 hours we achieved a video game. The theme proposed was Ancient Technology, so we thought that it would be interesting to create a game about the most ancient technology of all times, the technology of God, with which he created life. So, in this game, you will be an old and tired god, who will try to manage the life in his tiny planet as better as he can.


If you want to check it out, feel free to click this link:
http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=113185

'The scene of the crime' with 4 of the 5 members of the team

Tuesday, 28 June 2016

More Character Designs

This could be the last post about The Well of Urd project, because I'm already finishing the last characters, in order to start sketching the new project as soon as possible. I will explain more soon.

Tuesday, 21 June 2016

Character Designs

More character designs for the same project. Regarding the style, I am trying to find a balance between the ancient Vikings and pirates, based on real references, and my own free interpretation. It is being an awesome experience, I can't wait to show you more as soon as possible.